Blair — Street Walk
2026
1280*720
8sec
Blair — Eavesdropping
2026
1280*720
5sec
Blair — Error Out of Nowhere
2026
1280*720
12sec
Used Programs: Maya, Arnold Renderer, ZBrush, Substance 3D Painter, Nuke, Photoshop, Premiere Pro
Character Details

Blair is a Korean American, and one of my primary goals was to represent her Asian facial features in an authentic way without relying on stereotypes. I carefully refined her cheekbones and subtly upturned eyes in ZBrush to achieve a balanced and natural appearance.
To emphasize another key aspect of her design—her makeup—I adjusted the roughness values of her eyelids and lips to create a subtle shimmer. When lipstick is applied in real life, light catches only the raised areas of the lip texture rather than reflecting evenly across the entire surface. Keeping this in mind, I designed the shader so the highlights appear as small, scattered glints instead of a uniform shine.
I especially enjoyed sculpting details such as the palm height map and her clay-inspired hairstyle, as they allowed me to explore intricate surface forms. For her faded denim jeans, I carefully observed real garments and hand-painted the worn areas to create a convincing sense of realism.
Character Design Process





Character Sheet 2D Animation Ver.

Character Sheet 3D Animation Ver.